我的世界Minecraft 快照版 22w19a 发布
我的世界快照版22w19a已于近期发布!除修复了一些错误以及对一些花里胡哨的标签和命令进行了更改以外,我们还引入了“聊天预览”作为对服务器动态样式的聊天消息进行加密的一种方式。针对这个快照,在 server.properties 中保留了测试选项 test-rainbow-chat,该选项可以用于测试的 previews-chat 选项一起设置为 true 。如果你对此感兴趣,尤其是如果你在开服务器的话,我们希望您对此提供反馈
22W19A 的技术性修改
服务器现在可以启用聊天预览,这会在聊天框上显示一个受服务器控制的预览
对locate和place命令的更改
服务器现在可以在 server.properties 中设置 previews-chat=true 来启用聊天预览
当它启动后,聊天框上将出现一个受服务器控制的预览界面,显示消息发送时的样子
服务器里可以使用这个功能来预览消息,例如表情和彩色聊天
聊天预览会在你输入聊天消息时,甚至是发送之前将其发送给服务器
参数:
template: The namespaced id of a template (“structure block file”) to load and place
template: 需要加载和放置的模板(“结构方块文件”)命名空间ID
rotation: The rotation to apply (if omitted, none is used)
rotation: 需要应用的旋转参数 (如果省略, 则不会选择)
mirror: The mirroring to apply (if omitted, none is used)
mirror: 需要应用的镜像参数 (如果省略, 则不会镜像)
integrity: The structure integrity value between 0 and 1
integrity: 结构完整性介于0和1之间
seed: The seed to use for the randomized degradation when integrity is less than 1
seed: 当结构完整性小于1时用于随机补全的种子(?)
POINT OF INTEREST TYPES
兴趣点类型
Removed unemployed and nitwit point_of_interest_type s
移除了 unemployed 和 nitwit point_of_interest_type 标签
Added tag point_of_interest_type/acquirable_job_site for all job sites seeked by Villagers with none profession
为所有没有职业的村民添加了 point_of_interest_type/acquirable_job_site 标签
Added tag point_of_interest_type/village for PoI that are part of Village
为村庄中的兴趣点添加了 point_of_interest_type/village 标签
Added tag point_of_interest_type/bee_home for all PoI targeted by Bees
为蜜蜂的兴趣点添加了 point_of_interest_type/bee_home 标签
FIXED BUGS IN 22W19A
22W19A 修复的漏洞
MC-197647 - Players cannot jump off the edge of blocks when sneaking if they have a block above
MC-197647 - 如果有一个方块在头顶,在按住shift键时,玩家无法从方块边缘跳下
MC-231600 - Sculk sensor continuously receives vibrations when next to a powered big dripleaf
MC-231600 - 在被红石充能的大型垂滴叶旁边时,幽匿感测体持续收到震动
MC-249130 - Tadpoles hatch inside of adjacent blocks, causing them to suffocate and die
MC-249130 - 蝌蚪会在邻近的方块内部孵化,导致他们窒息死亡
MC-249161 - Frogs frequently get stuck below lily pads
MC-249161 - 在睡莲下方时,青蛙会频繁地被卡住
MC-249634 - Warden’s sniffing behavior continues after being distracted
MC-249634 - 监守者被分散注意力后仍会进行闻嗅动作
MC-249664 - Warden despawns when far away
MC-249664 - 监守者在远离之后会被刷新掉
MC-249801 - Mineshafts can intersect ancient cities
MC-249801 - 废弃矿井可以分割古代城市
MC-249888 - Warden is not angered when hit by a blaze fireball
MC-249888 - 监守者在被火球击中时不会被激怒
MC-249910 - Warden “Nearby Closest” sound is unused
MC-249910 - 监守者的“迫近”音效未被使用
MC-249966 - Warden can stop chasing a target it just roared at
MC-249966 - 监守者可能停止追逐一个刚刚咆哮过的目标
MC-250172 - Warden doesn’t turn towards the direction it is firing the Sonic Boom attack
MC-250172 - 监守者在发射音波时不会转向
MC-250233 - A warden summoned from a spawn egg suddenly losing its AI
MC-250233 - 通过刷怪蛋召唤的监守者会突然丢失AI
MC-250255 - Warden’s Sonic Boom cannot hurt Ender Dragon, it only pushes it back
MC-250255 - 监守者的音波不会伤害末影龙,只会推开他
MC-250272 - Warden spawns in blocks that have no collision
MC-250272 - 在方块中生成的监守者没有碰撞箱
MC-250353 - Warden cannot spawn on a single snow layer like other mobs
MC-250353 - 监守者无法像其他怪物一样在一层雪上生成
MC-250357 - Sculk sensors and Wardens detect when a player holds up a shield
MC-250357 - 幽匿感测体和监守者会探测到玩家举起盾牌的动作
MC-250948 - Warden’s ranged attack is no longer affected by the game’s difficulty
MC-250948 - 监守者的攻击范围不会被游戏难度影响
MC-250966 - Dying to the warden’s sonic boom doesn’t count as the warden’s kill
MC-250966 - 监守者的声波造成的死亡不算监守者的击杀
MC-251029 - Warden froze and stopped being hostile towards the player
MC-251029 - 监守者会停下并且取消与玩家的敌对状态
MC-251263 - “Invalid signature for profile public key” when trying to open a singleplayer world
MC-251263 - 在打开一个单人游戏时,会显示“Invalid signature for profile public key”
MC-251316 - The game crashes when loading chunks that consist of jigsaw blocks
MC-251316 - 游戏会在加载含有拼图方块的的区块时会崩溃
MC-251321 - Warden can be pushed by explosions while emerging
MC-251321 - 在生成时,监守者可以被爆炸推开
MC-251350 - /give @s goat_horn gives an unregistered goat horn
MC-251350 - 执行 /give @s goat_horn 会给予玩家一个没有属性的山羊角
MC-251396 java.lang.IllegalArgumentException: Name and ID cannot both be blank
MC-251396 java.lang.IllegalArgumentException: 名字和身份识别号不可以同时是空的
MC-251464 - When passive mobs take damage from warden’s sonic boom, they won’t flee in panic
MC-251464 - 中立生物在被监守者的声波打中时,他们不会因为恐慌而逃逸
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