NOTE: This mod requires the BoilerPlate Lib mod to run.Get it HERE.
Steamcraft 2 is the second iteration of Proloe’s Steamcraft mod, which was discontinued back in Minecraft B1.8.1. Other than the name, and a few of the original Steamcraft features/ideas, the mod has an entirely new take on all things steampunk. Its aim is to extend Minecraft by adding post-apocalyptic, retro-futuristic blocks/items for your (and our) enjoyment. With everything from Rayguns and Lightning Rods to Tea and Smog, this mod is inteded to immerse you in a Victorian-era world.
Changelogs are attached to each file. Alternatively, a full changelog & key is available here: https://github.com/BrassGoggledCoders/SteamCraft2/blob/master/changelog.txt
(In Dev)
https://ftb.gamepedia.com/Steamcraft2
(And bug reports)
Think you have found a bug? Head on over to our github, and use it’s issues page (Here, have a link: https://github.com/B…amCraft2/issues). Create a new issue, with a descriptive title and if possible steps to reproduce in the description. Don’t forget to tag it as bug. If it causes a crash, tag it with critical too.
In a similar vein, suggesting features is also handled through the github issues page. This time, tag the issue as feature, if it is something entirely new, or enhancement if it is a new feature for an old one.Want to go one better? Submit a pull request to the repository, with your bugfixes/new features, and we will look it over, request any changes that are necessary, if any, and accept it at our discretion.
This is a section for listing the features added for inter-mod compatibility. Firstly, everything that needs to be is ore-dictionary registered, and so should help with compatibility.
Compatibility Added:
Version Checker– This mod is compatible with this tidy update checker. Recommended that you install this to stay up to date.
Thermal Expansion – This mod uses the RF API for some of it’s machines.
Incompatible Mods:
None, so far, that have been found.
warlordjones: author of the mod Steampunkery (which was merged into SC2), programmer; speciality: fancy, items/vanity system, lots ‘n’ lots of ideas, and breaking things
decebaldecebal: programmer; speciality: complicated tile entities, power systems, GUIs
Artists:
wierdude1999: texture-artist
WolfieWaffle: texture-artist
Testers/Other:
Surseance: Ex-Coder, team creator, ideas
domi1819: core modular armour system creator
MrIbby: handyman, occasional coder.
HCSarise: Documentor
frothiny: texture contributor
seanvanpelt2: logo creator, artist
Falkok15: modeler, texture-artist
Rongmario: support, beta tester
ClockwerkKaiser: Chief Motivator.
Email – [email protected]
Twitter - https://twitter.com/brasscoders
Github - https://github.com/BrassGoggledCoders
Want to support us?
Simply using the adfly links to download the mod supports the team in creating more awesome features. Want to support more directly?
http://www.patreon.com/BrassGoggledCoders
This mod uses the MMPL v1.0, which can be found here: https://github.com/B.../master/LICENSE Also, please don' just copy and paste chunks of code and claim it as your own! In the words of the CoFH team, "Don't be a jerk!";
Modpack Policy:
You can include this mod in any modpack, public or private. We'd appreciate it if you gave us a notification about it though. ? Go ahead!
Mod安装使用说明以及常见问题:
MOD下载地址:
PS:(强烈建议海外玩家使用本MOD的官网下载地址下载本MOD,这也是对作者的一种支持。)