我的世界基岩版1.19.30.21Beta 测试版发布!
我的世界基岩版1.19.30.21测试版本已于近期发布,本次更新解决了一些留存的游戏性问题及bug。
更新日志
VANILLA PARITY
原版特性同步
SPECTATOR MODE (EXPERIMENTAL)
旁观模式(实验性玩法)
Parrots sitting on a player's shoulder now hop off when entering Spectator Mode
坐在玩家肩上的鹦鹉会在玩家进入旁观模式时跳下来
Animals and mobs with follow_owner behaviour no longer follow Spectators
带有 follow_owner 行为的生物等不再跟随旁观模式下的玩家
Animals and mobs with find_mount behaviour no longer try to mount Spectators
带有 find_mount 行为的生物不再会尝试骑上旁观模式下的玩家
Spectator Mode players won't have cold feet and now the Frost Walker enchant does not affect water
旁观模式下的玩家的脚不会冷了,也就是说冰霜行者附魔不再影响水了
GENERAL
通用
Fixed an issue where Light Blocks would be removed when placing an Armor stand over them (MCPE-151856)
修复了在光照方块上放置盔甲架会破坏该光照方块的问题 (MCPE-151856)
MOBS
生物
Fixed Hoglin and Zoglin hitbox size and hit range to match Java Edition (MCPE-65424)
调整了疣猪兽和僵尸疣猪兽的碰撞箱大小和碰撞范围,来与Java版匹配 (MCPE-65424)
COMMANDS
命令
Changed some structure's names in the /locate command to have underscores, like in Java Edition (e.g. ancientcity -> ancient_city); the old names will still work but will not show up in the autocomplete
为与Java版匹配,在使用/locate命令时出现的部分结构的名称中添加了下划线。(例如:ancientcity → ancient_city);之前没有下划线的名称仍然可以正常使用,但是不会出现在提示中了。
FEATURES AND BUG FIXES
特性和漏洞修复
GAMEPLAY
玩法
Added a waterlog field to the /structure command and the load tab of Structure Blocks to allow players to properly waterlog a structure when it's being placed under water
在/stucture命令和结构方块的加载选项卡中加入了含水字段,允许玩家在把结构放置到水下时正常使该结构含水
Added keyboard shortcuts that allow players to copy either their current coordinates or the coordinates of a block
增加了用于复制玩家的当前坐标或方块的坐标的键盘快捷键
Control + Alt + C is the default for copying current coordinates
Control + Alt + C 是复制玩家当前坐标的默认快捷键
Control + Alt + X is the default for copying coordinates of selected block
Control + Alt + X 是复制选中的方块的坐标的默认快捷键
Needs the "Enable Copy Coordinate UI" enabled in Creator settings
需要在Creator设定中启用“开启坐标复制”选项
Pressing the Ctrl and Alt keys together will no longer make the Alt key get stuck down
同时按下 Ctrl 和 Alt 键不再导致 Alt 键卡住
ITEMS
物品
Iron Bars are no longer missing from the Creative Mode inventory and are once again accessible through commands (MCPE-160253)
向创造模式物品栏中添加回了之前缺失的铁栏杆,并且现在也可以通过命令来进行与铁栏杆有关的操作了 (MCPE-160253)
White Glazed Terracotta is no longer missing from the Creative Mode inventory and is once again accessible through commands
向创造模式物品栏中添加回了之前缺失的白色带釉陶瓦,并且现在也可以通过命令来进行与白色带釉陶瓦有关的操作了
MARKETPLACE
市场
Character Creator offers in the Marketplace will no longer lose their thumbnail images upon exiting the Dressing Room
在退出更衣室时,角色创建器在市场中提供的物品不会再缺失缩略图了
USER INTERFACE
用户界面
Added a Retry button to Xbox cloud sync prompt
在Xbox云同步提示中添加了重试按钮
Seagrass and Kelp are no longer classified as Coral Decorations in the Creative Mode inventory (MCPE-44034)
海草和海带不再在创造模式物品栏中被分类为珊瑚装饰物了 (MCPE-44034)
When on fire, the fire overlay no longer clips through held items (MCPE-147776)
着火时第一人称的覆盖屏幕的火焰不再穿过手中拿着的物品 (MCPE-147776)
TECHNICAL UPDATES
技术性更新
STABILITY AND PERFORMANCE
稳定性和性能
The game no longer crashes when browsing Marketplace
在市场中搜索时游戏不会崩溃了
EXPERIMENTAL FEATURES
实验性特性
ACTOR PROPERTIES
ACTOR 属性
Limit which queries can be used in Actor Property-related Molang expressions. Property defaults can only use query.had_component_group and set_property can only use property and query.has_property
限制哪些查询可以在Actor属性相关的Molang表达式中使用。属性的默认值只能使用query.Had_component_group查询,set_property只能使用property和query.has_property查询
GENERAL
通用
BlockDisplayNameComponent will no longer append 'tile.' and '.name' to given display names and in turn, will display their given raw strings if no appropriate localization can be found
BlockDisplayNameComponent 不再把 'tile.' and '.name' 追加到给定的显示名称上。如果找不到合适的本地化文本,则会依次显示给定的原始字符串