Minecraft Java版 1.18-pre1 发布
Minecraft 1.18 Pre-Release 1
Minecraft 1.18 预发布版 1
A Minecraft Java Pre-release
Minecraft Java版 预发布版
The first 1.18 pre-release is here!
From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out!
1.18的第一个预发布版推出了!
从现在开始,你所看到的主要更新内容应该是bug的修复。除此之外,预发布版的推出不会遵从周三快照日这个规律,敬请注意!
That being said, this pre-release introduces biome blending, which means that you should no longer find harsh borders between new and old terrain. On top of that, we've also reintroduced the Amplified and Large Biome world types.
虽然话是这么说,这次的预发布版加入了改进过的新旧群系过渡,这意味着你不应该再尝试在新旧地形之间寻找多么明显的分界线了。更重要的是,我们重新引入了放大化世界和巨型生物群系世界类型。
Happy mining!
祝你挖矿快乐!
Changes in 1.18 Pre-release 1
1.18 预发布版 1 的修改内容
Amplified and Large biome worlds have been adapted to the new terrain and are now once again available in the Create World screen
放大化世界和巨型生物群系世界适应了新的地形,现在它们重新回到了创建世界菜单中
Removed world types “Caves” and “Floating islands” from the world creation screen
从世界创建菜单中删除了世界类型“洞穴”和“浮岛”
新旧地形间的过渡不再那么“突兀”了
Will surface height blend?Yes
地表高度过渡?有!
Will biomes blend?Yes
生物群系过渡?当然!
Will caves blend?Your mileage may vary
洞穴系统过渡?这个要视情况而定...
Technical changes in 1.18 Pre-release 1
1.18 预发布版 1 的技术性修改
--report option in data generator now creates full worldgen reference files instead of just biomes
--report 数据生成器中的选项现在创建完整的worldgen参考文件,而不仅仅是生物群系
Fixed bugs in 1.18 Pre-release 1
1.18 预发布版 1 修复的漏洞
MC-46584 - Clicking and dragging MOUSE3 (Mouse wheel) over item slots incorrectly attempts to place full stacks in survival
MC-46584 - 生存模式下,在物品栏位上点击并拖拽`MOUSE3`(鼠标滚轮)会错误地尝试放置一整组物品
MC-53444 - You can get outside of the worldborder by mounting a rideable entity (boat, pig, etc.) outside of it
MC-53444 - 通过坐上可骑乘实体(船、猪等)可以走到世界边界以外
MC-54119 - Can place/take water/lava/lilypads outside worldborder and inside spawn protection
MC-54119 - 可以在世界边界外以及出生点保护范围内放置或取走水、熔岩和睡莲
MC-62550 - Worldborder not correctly initialized for the End and Nether
MC-62550 - 下界和末地的世界边界没有正确初始化
MC-96535 - Ambient property of potion effects with ShowParticles:0b is not disregarded
MC-96535 - ShowParticles:0b的状态效果没有做到忽视其Ambient属性
MC-113425 - Player can interact with entities outside the worldborder
MC-113425 - 玩家可以与世界边界外的实体互动
MC-117800 - Half bed can be placed outside the worldborder
MC-117800 - 有半边床可以放置到世界边界外
MC-121997 - Every dimension’s world border is operating independently, and doesn’t appear where it actually is
MC-121997 - 每一个维度的世界边界是独立运作的,且不在其实际地点出现
MC-131808 - Forests don’t spawn trees near the positive edges, but overstretch bounds on the negative edges
MC-131808 - 森林不会在靠近正方向一侧的边际生成,却会在负方向一侧过度延伸
MC-136523 - Invisible world border in the end dimension
MC-136523 - 末地的世界边界不可视
MC-187174 - Worldborder does not take nether coordinates into account
MC-187174 - 世界边界没有考虑下界坐标缩放
MC-206660 - Stalactites don’t fall properly if there are blocks directly below it
MC-206660 - 钟乳石在下方一格有方块时无法正确掉落
MC-215139 - Some water in caves will not start flowing
MC-215139 - 洞穴中的一些水不会立刻流动
MC-219035 - Fossil structures can’t generate in far east and south blocks of a chunk
MC-219035 - 化石结构无法生成在区块的最东侧和最南侧
MC-222388 - Acacia trees under y=0 often grow with bare branches
MC-222388 - 在Y=0下的种植的金合欢树经常莫得树叶
MC-229013 - Lava lake decorator config is unused
MC-229013 - 熔岩湖的装饰器设置未被使用
MC-229517 - Conversion sounds for strays & drowned is controlled by Friendly Creatures mixer, not Hostile Creatures
MC-229517 - 流浪者和溺尸的转化音效由友好生物混合器控制,而非敌对生物混合器
MC-231666 - Dragon egg can teleport to outside the world border
MC-231666 - 龙蛋可以传送至世界边界外
MC-236610 - Lava lakes generate without stone around
MC-236610 - 熔岩湖没有被石头包围
MC-236628 - Lava pools cause sand to fall now instead of putting sandstone beneath it
MC-236628 - 熔岩池现在会使悬浮的沙子掉落,而不是在沙子下面生成砂岩
MC-236652 - Weather can sometimes be incorrect within a biome
MC-236652 - 生物群系内部的天气可能不正确
MC-236803 - Extremely low amount of pillager spawns in outpost on jagged peaks, groves, snowy slopes & frozen peaks
MC-236803 - 在尖峭山峰、树林、雪坡和冰封山峰上的掠夺者前哨站中的掠夺者过少
MC-237040 - Falling blocks still sometimes disappear for a moment when landing
MC-237040 - 下落的方块在着地时有时仍然会短暂消失
MC-237598 - Projectiles glitch around in the air when exiting simulation distance
MC-237598 - 超出模拟距离的弹射物在空中表现诡异
MC-237621 - Missing biome definitions in some peak grid cells causes unintended ocean placement
MC-237621 - 在一些边缘区块中未定义的生物群系会被海洋生物群系代替
MC-237791 - Villager spawn eggs used on grove, frozen peaks, snowy slopes and jagged peaks don’t spawn snowy plains villagers
MC-237791 - 在雪林、冰封山峰、积雪的山坡和尖峭山峰使用村民刷怪蛋不会生成雪原类型的村民
MC-237954 - The “Sound of Music” and “Feels like home” advancements are internally located in the incorrect tab folder
MC-237954 - 进度“音乐之声”和“温暖如家”在内部标签文件夹中分类错误
MC-238038 - Newly added advancements’ namespace IDs do not match their translation keys
MC-238038 - 新加入的进度的命名空间ID与其本地化键名有出入
MC-238972 - Deserts generate with little or no sandstone
MC-238972 - 沙漠里生成的砂岩很少,甚至没有
MC-239714 - Doing /locate desert_pryamid in a desert superflat world freezes the world
MC-239714 - 在沙漠超平坦世界中执行 `/locate desert_pryamid` 后,世界似乎被“冻结”
MC-239851 - Upgrading old worlds causes leaves to change to surface builder blocks
MC-239851 - 升级旧世界的时候,树叶会变成与地面同类的方块
MC-239852 - Lava pools intersecting strongholds can cause end portal frames to be deleted
MC-239852 - 生成于要塞的熔岩池会导致末地传送门框架缺失
MC-240021 - Cullface arguments in cauldrons are excessive
MC-240021 - 炼药锅的面剔除(Cullface)参数多余
MC-240481 - Deepslate doesn’t generate in the new cave generation under old chunks
MC-240481 - 在旧区块中,新的洞穴生成时不会生成深板岩
MC-240482 - There is no bedrock in the overworld in old chunks
MC-240482 - 在主世界中,由旧世界升级的区块下面没有基岩
MC-240495 - Deepslate does not generate below Y=0 in Badlands or Wooded Badlands Biomes
MC-240495 - 在恶地和繁茂的恶地中,Y=0以下不生成深板岩
MC-240503 - Bedrock doesn`t generate in Badlands or Wooded Badlands
MC-240503 - 恶地和繁茂的恶地底层不生成基岩
MC-240516 - Noise cave carvers don’t generate below old chunks
MC-240516 - 噪声洞穴不在旧世界升级来的区块下方生成
MC-240531 - Block simulation distance is always 8 chunks regardless of the slider’s value
MC-240531 - 方块模拟距离被锁定在8个区块,滑块调整无效
MC-240534 - Clicking a JFR link copies full server-side path to clipboard
MC-240534 - 点击JFR链接会复制完整的服务端路径
MC-240631 - Extremely slow End terrain generation
MC-240631 - 末地的地形生成速度很慢
MC-240998 - Portals no longer load chunks as non entity processing
MC-240998 - 传送门不再将区块作为无实体项目加载